The modern version of the game of life begins at either the start of a career or in university. From there, players have the option to develop a life, but that falls secondary to the financially focused nature of the game. At the end, it does not finish when one dies but rather when one retires. As stated previously in “The Game of Life: Gameplay”, the original version of the game featured a balance of domestic actions and consequences as well as business and industry related topics.  While the original did deal with the concept of money, it did not focus on it like the new version of the game does. The old version was interested in promoting proper citizenry yet the new version, released in 1960, is seemingly only interested in encouraging financial obsession. This demonstrates that the culture of the age when the new one was released manipulated the way in which the format was developed. The original game was meant as a way to teach the virtues of hard work to people while the new version of the game has perverted that idea and so the game now teaches plainly capitalism.
 “The Meaning of Life: What Milton Bradley Started”, The New Yorker, accessed April 25, 2017, http://www.newyorker.com/magazine/2007/05/21/the-meaning-of-life
 “The Meaning of Life: What Milton Bradley Started”, The New Yorker, accessed April 23, 2017, http://www.newyorker.com/magazine/2007/05/21/the-meaning-of-life
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